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dc.contributor.authorNjogu, James I
dc.date.accessioned2014-12-04T09:07:53Z
dc.date.available2014-12-04T09:07:53Z
dc.date.issued2014-09
dc.identifier.urihttp://hdl.handle.net/11295/76349
dc.descriptionMastersen_US
dc.description.abstractIt is generally considered that a key component of electronic government in the future will be electronic voting, as a means of facilitating the participation of citizens in elections and public debates. The rapid advancement in information and communications technologies has given rise to new applications that were impossible just few years ago. One of these applications is e-voting. The term ―e-voting‖ is defined as any voting method where the voter’s intention is expressed or collected by electronic means. This project report details the requirements, design and simulation of a generic and secure electronic voting system a case study of Kenya where voters can cast their votes anytime, anywhere and using a number of electronic devices including private computer networks, web and mobile phones.en_US
dc.language.isoenen_US
dc.publisherUniversity of Nairobien_US
dc.titlee-Voting System: A simulation case study of Kenyaen_US
dc.typeThesisen_US
dc.type.materialen_USen_US


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